6.3. IP Keywords¶
The ttl keyword is used to check for a specific IP time-to-live value in the header of a packet. The format is:
At the end of the ttl keyword you can enter the value on which you want to match. The Time-to-live value determines the maximal amount of time a packet can be in the Internet-system. If this field is set to 0, then the packet has to be destroyed. The time-to-live is based on hop count. Each hop/router the packet passes subtracts one from the packet TTL counter. The purpose of this mechanism is to limit the existence of packets so that packets can not end up in infinite routing loops.
Example of the ttl keyword in a rule:
With the ipopts keyword you can check if a specific IP option is set. Ipopts has to be used at the beginning of a rule. You can only match on one option per rule. There are several options on which can be matched. These are:
|eol||End of List|
|esec||IP Extended Security|
|lsrr||Loose Source Routing|
|ssrr||Strict Source Routing|
|any||any IP options are set|
Format of the ipopts keyword:
Example of ipopts in a rule:
Every packet has a source IP-address and a destination IP-address. It can be that the source IP is the same as the destination IP. With the sameip keyword you can check if the IP address of the source is the same as the IP address of the destination. The format of the sameip keyword is:
Example of sameip in a rule:
With the ip_proto keyword you can match on the IP protocol in the packet-header. You can use the name or the number of the protocol. You can match for example on the following protocols:
1 ICMP Internet Control Message 6 TCP Transmission Control Protocol 17 UDP User Datagram 47 GRE General Routing Encapsulation 50 ESP Encap Security Payload for IPv6 51 AH Authentication Header for Ipv6 58 IPv6-ICMP ICMP for Ipv6
For the complete list of protocols and their numbers see http://en.wikipedia.org/wiki/List_of_IP_protocol_numbers
Example of ip_proto in a rule:
The named variant of that example would be:
Sticky buffer to match on content contained within an IPv4 header.
This example looks if byte 10 of IPv4 header has value 06, which indicates that the IPv4 protocol is TCP.
Sticky buffer to match on content contained within an IPv6 header.
This example looks if byte 7 of IP64 header has value 06, which indicates that the IPv6 protocol is TCP.
With the id keyword, you can match on a specific IP ID value. The ID identifies each packet sent by a host and increments usually with one with each packet that is being send. The IP ID is used as a fragment identification number. Each packet has an IP ID, and when the packet becomes fragmented, all fragments of this packet have the same ID. In this way, the receiver of the packet knows which fragments belong to the same packet. (IP ID does not take care of the order, in that case offset is used. It clarifies the order of the fragments.)
Format of id:
Example of id in a rule:
The geoip keyword enables matching on the source, destination or source and destination IPv4 addresses of network traffic, and to see to which country it belongs. To be able to do this, Suricata uses the GeoIP2 API of MaxMind.
The syntax of geoip:
geoip: src,RU; geoip: both,CN,RU; geoip: dst,CN,RU,IR; geoip: both,US,CA,UK; geoip: any,CN,IR;
|both||Both source and destination have to match with the given geoip(s)|
|any||Either the source or the destination has to match with the given geoip(s).|
|dest||The destination matches with the given geoip.|
|src||The source matches with the given geoip.|
geoip currently only supports IPv4. As it uses the GeoIP2 API of MaxMind, libmaxminddb must be compiled in. You must download and install the GeoIP2 or GeoLite2 database editions desired. Visit the MaxMind site at https://dev.maxmind.com/geoip/geolite2-free-geolocation-data for details.
You must also supply the location of the GeoIP2 or GeoLite2 database file on the local system in the YAML-file configuration (for example):
6.3.9. fragbits (IP fragmentation)¶
With the fragbits keyword, you can check if the fragmentation and reserved bits are set in the IP header. The fragbits keyword should be placed at the beginning of a rule. Fragbits is used to modify the fragmentation mechanism. During routing of messages from one Internet module to the other, it can occur that a packet is bigger than the maximal packet size a network can process. In that case, a packet can be send in fragments. This maximum of the packet size is called Maximal Transmit Unit (MTU).
You can match on the following bits:
M - More Fragments D - Do not Fragment R - Reserved Bit
Matching on this bits can be more specified with the following modifiers:
+ match on the specified bits, plus any others * match if any of the specified bits are set ! match if the specified bits are not set
Example of fragbits in a rule:
With the fragoffset keyword you can match on specific decimal values of the IP fragment offset field. If you would like to check the first fragments of a session, you have to combine fragoffset 0 with the More Fragment option. The fragmentation offset field is convenient for reassembly. The id is used to determine which fragments belong to which packet and the fragmentation offset field clarifies the order of the fragments.
You can use the following modifiers:
< match if the value is smaller than the specified value > match if the value is greater than the specified value ! match if the specified value is not present
Format of fragoffset:
Example of fragoffset in a rule:
The tos keyword can match on specific decimal values of the IP header TOS field. The tos keyword can have a value from 0 - 255. This field of the IP header has been updated by rfc2474 to include functionality for Differentiated services. Note that the value of the field has been defined with the right-most 2 bits having the value 0. When specifying a value for tos, ensure that the value follows this.
E.g, instead of specifying the decimal value 34 (hex 22), right shift twice and use decimal 136 (hex 88).
You can specify hexadecimal values with a leading x, e.g, x88.
Format of tos:
Example of tos in a rule:
Example of tos with a negated value:
6.4. TCP keywords¶
The seq keyword can be used in a signature to check for a specific TCP sequence number. A sequence number is a number that is generated practically at random by both endpoints of a TCP-connection. The client and the server both create a sequence number, which increases with one with every byte that they send. So this sequence number is different for both sides. This sequence number has to be acknowledged by both sides of the connection. Through sequence numbers, TCP handles acknowledgement, order and retransmission. Its number increases with every data-byte the sender has send. The seq helps keeping track of to what place in a data-stream a byte belongs. If the SYN flag is set at 1, than the sequence number of the first byte of the data is this number plus 1 (so, 2).
Example of seq in a signature:
Example of seq in a packet (Wireshark):
The ack is the acknowledgement of the receipt of all previous (data)-bytes send by the other side of the TCP-connection. In most occasions every packet of a TCP connection has an ACK flag after the first SYN and a ack-number which increases with the receipt of every new data-byte. The ack keyword can be used in a signature to check for a specific TCP acknowledgement number.
Format of ack:
Example of ack in a signature:
Example of ack in a packet (Wireshark):
The window keyword is used to check for a specific TCP window size. The TCP window size is a mechanism that has control of the data-flow. The window is set by the receiver (receiver advertised window size) and indicates the amount of bytes that can be received. This amount of data has to be acknowledged by the receiver first, before the sender can send the same amount of new data. This mechanism is used to prevent the receiver from being overflowed by data. The value of the window size is limited and can be 2 to 65.535 bytes. To make more use of your bandwidth you can use a bigger TCP-window.
The format of the window keyword:
Example of window in a rule:
Match on the TCP MSS option value. Will not match if the option is not present.
The format of the keyword:
tcp.mss:<min>-<max>; tcp.mss:[<|>]<number>; tcp.mss:<value>;
Sticky buffer to match on the whole TCP header.
This example starts looking after the fixed portion of the header, so into the variable sized options. There it will look for the MSS option (type 2, option len 4) and using a byte_test determine if the value of the option is lower than 536. The tcp.mss option will be more efficient, so this keyword is meant to be used in cases where no specific keyword is available.
6.5. UDP keywords¶
Sticky buffer to match on the whole UDP header.
This example matches on the length field of the UDP header. In this case the length of 8 means that there is no payload. This can also be matched using dsize:0;.
6.6. ICMP keywords¶
ICMP (Internet Control Message Protocol) is a part of IP. IP at itself is not reliable when it comes to delivering data (datagram). ICMP gives feedback in case problems occur. It does not prevent problems from happening, but helps in understanding what went wrong and where. If reliability is necessary, protocols that use IP have to take care of reliability themselves. In different situations ICMP messages will be send. For instance when the destination is unreachable, if there is not enough buffer-capacity to forward the data, or when a datagram is send fragmented when it should not be, etcetera. More can be found in the list with message-types.
There are four important contents of a ICMP message on which can be matched with corresponding ICMP-keywords. These are: the type, the code, the id and the sequence of a message.
The itype keyword is for matching on a specific ICMP type (number). ICMP has several kinds of messages and uses codes to clarify those messages. The different messages are distinct by different names, but more important by numeric values. For more information see the table with message-types and codes.
The format of the itype keyword:
Example This example looks for an ICMP type greater than 10:
Example of the itype keyword in a signature:
The following lists all ICMP types known at the time of writing. A recent table can be found at the website of IANA
|6||Alternate Host Address|
|17||Address Mask Request|
|18||Address Mask Reply|
|31||Datagram Conversion Error|
|32||Mobile Host Redirect|
|35||Mobile Registration Request|
|36||Mobile Registration Reply|
|37||Domain Name Request|
|38||Domain Name Reply|
|41||Experimental mobility protocols such as Seamoby|
With the icode keyword you can match on a specific ICMP code. The code of a ICMP message clarifies the message. Together with the ICMP-type it indicates with what kind of problem you are dealing with. A code has a different purpose with every ICMP-type.
The format of the icode keyword:
Example: This example looks for an ICMP code greater than 5:
Example of the icode keyword in a rule:
The following lists the meaning of all ICMP types. When a code is not listed, only type 0 is defined and has the meaning of the ICMP code, in the table above. A recent table can be found at the website of IANA
|ICMP Code||ICMP Type||Description|
|4||Fragmentation Needed and Don't Fragment was Set|
|5||Source Route Failed|
|6||Destination Network Unknown|
|7||Destination Host Unknown|
|8||Source Host Isolated|
|9||Communication with Destination Network is Administratively Prohibited|
|10||Communication with Destination Host is Administratively Prohibited|
|11||Destination Network Unreachable for Type of Service|
|12||Destination Host Unreachable for Type of Service|
|13||Communication Administratively Prohibited|
|14||Host Precedence Violation|
|15||Precedence cutoff in effect|
|5||0||Redirect Datagram for the Network (or subnet)|
|1||Redirect Datagram for the Host|
|2||Redirect Datagram for the Type of Service and Network|
|3||Redirect Datagram for the Type of Service and Host|
|9||0||Normal router advertisement|
|16||Doesn't route common traffic|
|11||0||Time to Live exceeded in Transit|
|1||Fragment Reassembly Time Exceeded|
|12||0||Pointer indicates the error|
|1||Missing a Required Option|
With the icmp_id keyword you can match on specific ICMP id-values. Every ICMP-packet gets an id when it is being send. At the moment the receiver has received the packet, it will send a reply using the same id so the sender will recognize it and connects it with the correct ICMP-request.
Format of the icmp_id keyword:
Example: This example looks for an ICMP ID of 0:
Example of the icmp_id keyword in a rule:
You can use the icmp_seq keyword to check for a ICMP sequence number. ICMP messages all have sequence numbers. This can be useful (together with the id) for checking which reply message belongs to which request message.
Format of the icmp_seq keyword:
Example: This example looks for an ICMP Sequence of 0:
Example of icmp_seq in a rule:
Sticky buffer to match on the whole ICMPv4 header.
Sticky buffer to match on the whole ICMPv6 header.
Match on the ICMPv6 MTU optional value. Will not match if the MTU is not present.
The format of the keyword:
icmpv6.mtu:<min>-<max>; icmpv6.mtu:[<|>]<number>; icmpv6.mtu:<value>;